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Channel: Answers for "are there some way to determine whether the mouse is moving or not."
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Answer by Rasmus Schlnsen

Here is some sample code that works:private Vector3 tmpMousePosition; void Start(){ tmpMousePosition = Input.mousePosition; } void Update(){ if (tmpMousePosition != Input.mousePosition){...

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Answer by zannghast

Yes there is. Here's a simple way of detecting mouse movement (and direction of movement while you're at it):Set the appropriate Axes values first1) Navigate to Edit > Project Settings > Input....

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Answer by Rasmus Schlnsen

Here is some sample code that works:private Vector3 tmpMousePosition; void Start(){ tmpMousePosition = Input.mousePosition; } void Update(){ if (tmpMousePosition != Input.mousePosition){...

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Answer by zannghast

Yes there is. Here's a simple way of detecting mouse movement (and direction of movement while you're at it):Set the appropriate Axes values first1) Navigate to Edit > Project Settings > Input....

View Article

Answer by Rasmus Schlnsen

Here is some sample code that works:private Vector3 tmpMousePosition; void Start(){ tmpMousePosition = Input.mousePosition; } void Update(){ if (tmpMousePosition != Input.mousePosition){...

View Article


Answer by zannghast

Yes there is. Here's a simple way of detecting mouse movement (and direction of movement while you're at it):Set the appropriate Axes values first1) Navigate to Edit > Project Settings > Input....

View Article
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