Answer by Rasmus Schlnsen
Here is some sample code that works:private Vector3 tmpMousePosition; void Start(){ tmpMousePosition = Input.mousePosition; } void Update(){ if (tmpMousePosition != Input.mousePosition){...
View ArticleAnswer by zannghast
Yes there is. Here's a simple way of detecting mouse movement (and direction of movement while you're at it):Set the appropriate Axes values first1) Navigate to Edit > Project Settings > Input....
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